Courtesy of Rhizomatiks
A fusion of multilateral research and flexible technical competence
Operating in a broad range of fields from art to design and music, Daito Manabe and Motoi Ishibashi have been engaged in numerous projects making experimental and creative use of media technology. Realized as a traveling exhibition of the Japan Media Arts Festival, this exhibition themed around "new expression through new technology" as one substantial appeal of media art, featured a large-scale installation of a structure built with light in midair.
Creating new platforms for expression
In the present age, where commercial spaces are more and more dominated by advertisements in digital signage or installation formats, interaction born from the relationship with the human body, as cultivated in the realm of media art up to now, has for many become a familiar affair. Against this backdrop, this work pursuing unprecedented styles of interaction, created based on repeated research and experimentation, generates a platform for the artwork itself, while at once pioneering future forms of interaction and perception.
particles (World Premiere)
Daito Manabe + Motoi Ishibashi
In this "illumination installation", blinking lights floating in midair create a fantastic afterimage.
A giant rail construction with an organically spiral-shaped spatial structure is put up in the exhibition space. Rolling on that rail are countless balls with built-in full-color LEDs and communication devices. From terminals set up inside the venue, visitors can send commands to the balls to control the timing and coloration of their blinking, and thereby draw three-dimensional afterimage in the air.
Through the fusion of a minutely designed rail construction and communication control technology, an unprecedented form of spatial expression was realized in the form of a flexible "light structure".
- Planning and software development: Daito Manabe
System design and hardware development: Motoi Ishibashi
Rail structure design and production: Seiichi Saito, Yoichi Sakamoto
Ball design and development: Tomoaki Yanagisawa
Lift structure design and production: Yukio Akiba
Document video ﬁlming and editing: Muryo Homma
Planning support: Ichiro Kojima
Onsite support: Kanta Horio
Production support: Kensuke Fujishiro